Oct 29, 2006, 08:19 PM // 20:19 | #1 |
Jungle Guide
Join Date: Jun 2005
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Rune of... Question
The new runes such as:
Rune of Recovery Reduced Dazed duration on you by 20% Reduced Deep Wound duration on you by 20% Do these stack to the point where you could have 5 on your armor and have a 100% reduction on these effects? |
Oct 29, 2006, 08:27 PM // 20:27 | #2 |
Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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I don't think so, but apparently they're bugged to give increased reduction, someone has some numbers here http://gw.gamewikis.org/wiki/Talk:Ru...C_recovery_etc
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Oct 29, 2006, 08:39 PM // 20:39 | #3 |
Jungle Guide
Join Date: Jun 2005
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Now see that's the interesting thing about these runes, they don't say (non stackable) like an attribute rune does so that is very confusing.
Vitae I can see stacking Attunement (or whatever the +2 energy is called) I can see stacking These new ones not so sure, getting 100% reduction would make any of the 2 combos on you totally useless, which is kind of cool and you do sacrifice having any other runes in but may not really be balanced. Thanks I'll check that link out |
Oct 29, 2006, 09:48 PM // 21:48 | #4 |
Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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I think its very balanced as stacking. If you want to sacrifice other runes to use these then go right ahead. Dazed and Deep wound are pretty powerful conditions.
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